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CMM2 Image, sprite, and font formats

CMM2 supports some common image formats: BMP, GIF, JPG and PNG.

Font format There's an overview in Embedded Fonts.pdf (where to get this?) UTFT standard (see for the details)

Sprite graphics can be created by sampling from the screen, or with sprite graphics files in PNG or extended CMM sprite format. CMM sprite format: The CMM2 supports creating sprites by reading in an ascii file formatted as described in the Colour Maximite manual with a key enhancement: CMM2 sprites can be any width and any height This manual includes a description of the older version of the format:

mmbasic_hardware/image_sprite_and_font_formats.txt · Last modified: 2024/01/21 21:31 by gerry